Introduction to Testing
Testing is the main part any software or product. There are different types of testing tools are there first here we will concentrate on Manual Testing. SoftwareA set of executable…
Testing is the main part any software or product. There are different types of testing tools are there first here we will concentrate on Manual Testing. SoftwareA set of executable…
Variable can be called as storage location and Data types refers to the type and size of data associated with functions and variables. The syntax of var is defined below(Dart uses var keyword to declare…
Here we will discuss about a high-level overview of the architecture of Flutter, including the core concepts and principles that form its design. Flutter is a cross-platform toolkit that is…
Let us create a simple Flutter application to understand the basics of a flutter application in the Android Studio. Step 1 − Open Android Studio Step 2 − Create Flutter Project. click File → New…
Here we will discuss Flutter installation in Windows and MacOS In this section, let us discuss how to install Flutter SDK and its requirement for windows system. Step 1 − Go to URL, https://flutter.dev/docs/get-started/install/windows and…
Normally developing a mobile application challenging and complex task. In market many frameworks are available to develop mobile applications. iOS provides a native framework based on Swift language/ Objective C…
A content provider manages access to a central repository of data. A provider is part of an Android application, which often provides its own UI for working with the data.…
A Service is an app component that can handle long-running operations in the background, and it does not provide a user interface. Another application component can start a service, and…
Overview The Android system uses broadcasts messages (often are called Intents or Events) to transfer information to applications. The Broadcasts can be sent either by Android apps or, most commonly,…
Activity Life Cycle An activity is a single, focused thing that the user can do. Almost all activities interact with the user, so the Activity class takes care of creating…